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THE WORLD'S GORIEST BOARD GAME TM
   
 
   
  SOULLESS Robot  

POWER:
SPEED:

DEXTERITY:

FOCUS:

STAMINA:

RETALIATION:
EVASION:
BRUTALITY:

     
  Real Name: Render Series XI  
  Distinguishing Physical Characteristics: Small aerial robot, 6 years of operation, 2' high, 125 lbs., steel grey finish, maintains an altitude of 6' from ground, includes spotlight and robotic arms  
  Crimes: Not applicable  
  Weapons: Twin machine guns (7.62mm caseless ammo), helicopter blade, flesh-eating gas (Biotoxin-66)  
  Known Accomplices: Gutwrench, Keelhaul  
  Known Enemies: Gnash, Scounch One-Ear  
 
 
  In the eyes of the Supreme Court, the Evil Wardens had failed. Years of AMPUTHEATRE combat did nothing to crush the spirit of the ravenous monster Gnash, and the Joint Chiefs of Staff’s decision to eradicate his entire race of leucrotta had been forsaken long enough. By executive order in defiance of international treaties, the leucrotta’s island off the coast of Greenland is besieged by a squadron of Mandible Incorporated’s sinister Render robots. The newly-designed Series XI models resemble small combat helicopters. Specifically built for high-speed pursuits in low-altitude areas, they also pack enough firepower to quickly stop targets on foot. After the deforestation of Greenland and many slain leucrotta (among other life), one of the Series XI Renders (code name: Breakneck) returns to the AMPUTHEATRE to slay Gnash. Breakneck displays a cold artificial intelligence: by incidentally cutting leucrotta with its helicopter blades in the past, it deduces that with the removal of its stabilizing fins, it gains enough control over its rotors to easily chop Gnash into bits...
     
 
EVIL DEEDS
The giant helicopter rotor atop this evil little thing lets it both Dodge attacks and Bleed people better than anyone else in the AMPUTHEATRE. Breakneck excels at annoying his opposition, so stay on the outskirts of the arena and use his Buckshot to both keep Slashers away and chip away their Bloodcounts.
 

RENDER ROBOT - Being mechanical, Breakneck enjoys invulnerability to Bleeding, Burns, and Poisons.
AEROBOT - Breakneck hovers over both Floor Traps and Slashers in states of physical duress.
BUCKSHOT - Short, controlled bursts from Breakneck's twin machine guns perforate a Slasher.
WEAPONJACK - Breakneck buzzes a Slasher and Steals an item from them.
BIOTOXIN-66 - Breakneck engulfs a space in a cloud of flesh-corrosive chemical compound.
UPDRAFT - A grounded Breakneck repels Slashers with a powerful air current from its propeller.

     
CHECK OUT THE AMPUTHEATRE STORE!!  
NOT AVAILABLE...? COMMISSION THE ARTIST TO MAKE THIS SLASHER!!

 

All characters, images, and text are Copyright 2005-2009 Gil Merritt. All rights reserved.